A-RPG Gamekit
Devlog
- January 13, 2018 by LaDestitute#code, #optimization, #dungeon, #mechanics, #camera, #zone, #room, #ID, #sub, #location, #sub-location, #warp, #teleport, #door, #quality, #assurance, #of, #life, #spawn, #pointIt's been a long time since the last devlog post. In fact, too long. FOUR MONTHS?! Woah. I owe you guys another one, it's about damn time, so here's an update of what's going on with the gamekit and t... Continue reading
- August 18, 2017 by LaDestitute#enemy, #enemies, #AI, #optimization, #cleanup, #codebase, #gamekitOver the process of two days after two months of hiatus, I have finished some major enemy AI cleanup as part of the gamekit's optimization and cleanup phase before polishing and release. The family ca... Continue reading