A Gamekit/SDK that is intended to mimic the oldschool 2D Zelda games. Most of the mechanics and influence are from ALttP.
Development time started in February. Several large features are already implemented, such as basic a-rpg style combat, functioning example items (only Lamp so far), savedata system, dungeon mechanics, and an inventory system.
- Code Optimization: Dungeon Mechanics & Quality Assurance35 days ago
- Code Optimization: Enemy AIAug 18, 2017
- Randomizer Features and Roguelike Influences (5/26/2017)May 26, 2017
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